GDD 372 Building Games
Students in this course function as a game development studio. As a group we write a game design document, build a prototype, and perform user testing. After completing testing we revised our design and begin developing animations in the Motion Capture Lab. At the same time the 3D object developers create game characters. Students also have the opportunity to specialize in level design, C# programming, sound, lighting and gameplay. At the end of the semester we have a finished video game.
Prerequisite
GDD271