CS 273 3D Object Creation
Video game development involves many different team members. Two of the most essential skills are programming and 3D character development. This course addresses the latter. Using Autodesk Maya students will learn the fundamentals to develop 3D static objects and biped characters for animation. These 3D creations export to the Unity platform using the fbx format. Each student will also have the opportunity to utilize the Motion Capture Laboratory. In this lab students track human movement for modeling character animation. The eighteen-camera motion-capture system converts to code that can be exported to a development platform.